Can you skip vael
Live PTR. Classic TBC. Classic Theme Thottbot Theme. Report Links. Table of Contents Quick Facts. These clears are exploited times. I watched a pretty fast clear on stream, no exploits.
If you know of an exploit open a ticket, that is the best way to address the problem from our end. Classic is not that hard, the fights are no mystery at this point. A lot of top clearing guilds killed Vael then broodlord within 6 minutes. This is impossible without exploiting. Dont matter if the video showing the gate in example is on a private server.
All hell breaks loose. Also, when you are BA'ed, run to the designated Death zone so you don't blow up your comrades! Comment by This is an amazingly fun fight, IF you can do it. If not, its definitly a gear check. My only advice, and thats all it is, is to have a full, and balanced raid. When he does BA Burning Adrenaline , it will randomly target 1 party member with mana. This causes their damage to go WAYY up, but they will die quickly. Every third BA will go to the one on the top of the agro list your Tank.
Healers should keep him healed, but at the same time let him die before he would blow up. You will likely need tanks for Vael, but more dosent hurt. Keep them from dying prematurley, and he will go down.
Edit: 2. If the warlocks are on top of it, they can dismiss the pet before it goes up, saving one member of your raid from a feiry death. In reality, you have about to do it. This is about what my guild does on time: First 8 seconds: Main tank goes in at 1 and start counting.
Off-tanks will go at At 8 all DPS will begin. Hopefully he was dead when the buff runs out, but if not keep going. The last percent is the hardest. One final note: this is the one boss which is easiest to wipe on for the voctorious guilds, only because BA is random.
If all your key healers die to the first few BA's, its game over. Good luck! Before the fight, Vaelastraz is sound asleep and everyone can roam freely in the room.
The fight is started by talking to him. After a brief cut-scene the fight begins. Vaelastraz will now stay awake for exactly 60 minutes before he dies and despawns for 12 hours. While he is awake it is no longer possible to roam freely.
Vael will attack anyone within 20 yds of his "middle". Since he's huge and ranged cant be made out accurately, as a general rule the raid should stay outside the inner "courtyard marked by the columns. Abilities Everyone in the room will receive this buff when the fight starts: Essence of Rend Restores mana per second. Restores 50 energy per second. Generates 20 rage per second.
Reduces max. Deals to damge to nearby allies upon death. Fire breath: AoE fire that hits everyone in an approximately However we have to feed up to 6 tanks to Vael before he dies. The whole idea here is to make it impossible for vael to face the DPS by placing the 6 most hated chars warriors into strategic positions that direct his flame breath away from the DPS if a Tank dies and another one has to take over Vael has 3 limited AoE and 1 Aura type damage abilities.
The damage zones are shown in the picture above. Note that he has a blind angle just over his rear legs. Pulling Vael is done by one warrior that runs through him from the wall opposite the throne. By that he turns him and makes sure he doesnt move. Positions during the battle are as shown above with raid entirely in the blind angle. All tanks are on one side. Rogues use feint and vanish whenever available. If it is resisted they stop all backstabs until they can cast a successful feint again.
Hunters have to be carefull with dps after a good aimed shot crit. Feign death whenever available is mandatory. If a ranged char gets BA, he will immediately run away from his allies to one of the green zones around the columns.
Once he arrives there and is still alive he resumes DPS which is greatly increased. If possible he stays clear of Vaels Flame breath and within 40yd of a priest, but never at the expense of safety for the raid. When the current Main Tank gets burning adrenaline he stays in position. The offtanks get ready to get aggro and immediately turn vael back to the tank positions. During the transition vael must not move. So it is important for tanks to always stay within melee range of vael.
Occationally on the transition healers might get a tailwipe and a short gap in the MT healing occurs. To bridge that we have 2 priests flashhealing the MT. Note: An observation in regard to Vaels flame breath was, that he only does it when his target is stationary. So should you ever see yourself targetted by Vael, start to strafe right away in order to turn Vael away from your allies.
Healing Everyone takes damage, so the best solution is Prayer of Healing, which means 8 priests, one fore each group. But the easiers setup is 8 priests. Buffs 5 Warriors will be dedicated tanks and buffed as usual. Comment by Thottbot Yeah, This mob will kill most guilds in about 3 seconds on their first try. Thats 40 ppl in 3 seconds. Not exaggerating. He starts off with Curse of the Red which gives all the casters practically unlimited mana for the duration of the fight.
It also dumps rage onto the warriors at a high rate. He has an AoE, a tail swipe, a huge breath cone and Burning Adrenaline debuff. Combined, he can use these powers to pretty much wipe the floor with everyones ass in a very short period of time. Once your raid group has a good selection of gear from the previous bosses, you will have a much easier time with Rag.
After a wild race that lasted a little over half an hour, the guilds Calamity and Progress claimed a prestigious World First title — taking down Nefarian at Blackwing Lair, the most recent raid deployed in WoW Classic. A typical World of Warcraft raid can take hours once the group is able to complete it, and can take much more time over many sessions to get to that point.
It takes anywhere between 5 days to 14 days or more of game time to level to Or hours. Calculate yourself how long it is going to take you. Blizzard has just released a blue post talking about the previously added limit of 30 dungeons per day, mentioning that man raids will not affect this limit. This was added so that players that eventually reach the dungeon limit are still able to participate in most Classic raid content.
Quick Facts. Hyjal Summit is a man raid located in the Caverns of Time, and serves as the first Tier 6 raid players will go through. Classic is meant to be a museum so players can experience what WoW was like back in the day. This means no dual-spec. Users questions. How many times can you do Blackwing Lair? How many bosses are in Blackwing Lair? Is BWL a man?
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